Adventurers Guild: ethics and rules

Guild ethics

The Adventurers Guild is a group of like minded players whose desire is to have a social and friendly environment in which to play the game of World of Warcraft. It is not the intention of this guild to be a hard core raiding guild. We specialize in having fun and being a respected guild on the Sporregar realm. However, raids, instances and battlegrounds are part of the game and can become an object of this guild in the future. If this is the case, it will never replace our two primary targets.

Another purpose of this guild is helping each other out when questing, by giving advice on items or guidance on how to play. This does not incline that high level players will always have to boost our lower level members. And the guild is not the only source of information. The internet is filled with great sites and forums that contain loads of information and help. Even certain addons can help you gather the information you need. Information and help can be asked, but can not always be given.

The Adventurers Guild has always been a guild that holds values like honor, friendship, respect and dignity high in its ranks. We want to be recognised as ‘good guys’ when we go out and venture into the lands or when we stroll around in a city. Always remember that beneath your name our guild name is mentioned. When you do or say something in public, be aware that you are not alone that can feel the consequences of your actions. Good news travels fast, bad news even faster.

High level players with better gear and stuff or officers are just the same as a low level new player. We treat everyone with the respect they earn. The main difference between officers and lower ranks in guild, is the amount of responsibility the officers have. Although everyone is responsible for the wellbeing of the guild, officers have the responsibility and the duty to monitor the guild and guide, educate, organise and interfere whenever needed. The guild leader monitors the officers and looks out for all the members.

Sometimes decisions need to be made. These decisions will be made by the officers and the guild leader. Because we are no elite military regime, all members will be consulted through guild chat or forum. Every member can react or come with ideas and they will be looked at and investigated.

The members will respect the decisions of the officers and the guild leader at all times. Orders from the guild leader or the officers must be obeyed to maintain order within our large guild. The guild leader and the officers on the other hand will respect and listen to all opinions from the guild members at all time.

General

  • Bad mouthing ANY member or the guild itself in guild chat or on public channels is stricktly forbidden! If you have a complaint, take it first to that player and if you feel it’s serious enough take it to the officers or the guild leader.
  • All members are expected to treat their fellow guild members with respect and dignity at all times. No harassing, belittling, stalking or any other behaviour that disrupts the guild’s continuity will be allowed.
  • Petty arguments and disagreements will not be tolerated and need to be settled in private channels. In case you can not get out, you can call on an officers that will try to help solving the situation at hand.
  • When you don’t like a guild member, don’t go picking fights with him or her. And don’t put him/her on /ignore. We’re all normal players with normal intellect so we can work it all out. You don’t need to be best friends, but respect is a great start. Giving respect to the others may gain some respect back.
  • Spammers, goldsellers, bots and any other form of cheating: they destroy the game. So whenever you have the chance to do so, report them to blizzard!
  • We follow the game-rules like Blizzard intended them to be followed. Anything that is in conflict with the game rules will not be tolerated.

Guild chat

  • Guild chat is generally out of character and in the English language. This channel can be used to ask questions, chat about the game, ask for help or offer some services. This will be the main channel the guild members use to communicate with each other.
  • Guild chat can be a crazy place where people often feel free to express themselves. This is encouraged. Don’t pick on people or insult them for doing so. If someone is an idiot they will make that very clear by themselves, no need to help them pointing it out.
  • Freedom of speech: everybody has a right to express themselves, but do not insult or antagonise your guild mates. A joke may be fine, but learn when to back off and always apologise if you take things to far and offend somebody.
  • Racism, sexism and homophobia are not tolerated. If you really can’t live with those people, then you aren’t a part of the right guild and will be asked to leave. Religion can be a topic to handle with care and caution. Keyword here is respect.
  • Our guild doesn’t only consist out of adult players. Some of our members are underaged, so try to maintain some propriety. So beware when you send some more ‘adult’ content to the guild in guild chat.
  • The use of caps and ‘usefull’ exclamations marks (LAGGGGGGGGG!!!!!!!!!!!!!!!!!) or other similar writings should be kept to a minimum.
  • When entering or leaving the realm (waking up, going to sleep…) it’s also considered polite to let the rest of the guild know. A simple hello and a goodnight can work like a charm.

Public channels

  • When you use the public in-game channels be aware that you are under the world of warcraft rules.
  • Also be aware that you carry your guild name around every where you go. When interacting with others in public channels always be polite and respectful. This will help you a lot when asking for help or if you want to sell an item.
  • When interacting or posting on the wow-website or other related websites or forums always remember that you are a member of the Adventurers Guild.
  • Like in guild chat and as already mentioned in the general-part: no harassing of flaming will be aloud.

Website and forum

  • Link to the website is http://www.yorinonline.be/adventurersguild. On this website every member can have his/her own page. This page can contain your background-RP-story. You can write them down and send them to gnomes@yorinonline.be. The gnomes will make sure it gets posted on the site.
  • For the rules of the forum: see post ‘forum rules’ in general threat.
  • An rp-background-story is highly requested. A forum registration is required. (see ranks later).

Promotions and ranks

  • First of all: promotions are earned and granted, not asked for.
  • Ranks are the following: Scout - Adventurer - World Venturer - World Wanderer. Following ranks have other purposes: Alt - asleep - officer's alt.
  • Scout: the first rank a new member gets when he/she enters our guild. They will stay on this rank for 2 weeks. This has two reasons. First reason is for us to get to know our new member and to find out if he/she is Adventurers Guild material. Second reason is for our new member to get to know us and to find out if Adventurers guild is the guild he/she is looking for. The officers and leader can decide to extend the initiate period by a maximum of two weeks. At the end of the (extended) period, a decision will be made. Or you will get a promotion to Adventurer or you will be asked to leave.
  • Adventurer: full membership has been granted and you are considered a proud member of AG. This also means that you have read and accepted our rules and ethics and will play and behave accordingly. A forum registration is required from this rank on. An online rp-story is not required, but very much appreciated.
  • World Venturer: The officers off our guild. When there is an open spot among the officers, all members can apply for it. The World Wanderer together with the other World Venturers will decide who will get the spot. Members have the right to ask for reasons behind the promotion.
  • World Wanderer: the guildleader. When a change in leadership is at hand, all members will have the change to apply.

Raiding

  • We are not a full, pro raiding guild, but if you want to come raiding with Adventurers Guild, there are some rules to follow.
  • Make sure you have the minimum reguirements for your gear. We don't wanna lose time or wipe all the time because off undergeared people. More info on stats on our forum.
  • If you wish to raid with us, be sure that all your equipement is enchanted and gemmed. We don't expect everyone to be in full raid gear but everyone can enchant and gem there gear. In short: Gear not enchanted/gemmed: not joining raids
  • Read the boss tactis before you join the raid.
  • Be on time! If you're to late without notification, your spot might be taken.
  • Bring buffs and mats for buffing if needed. Prepare in advance and don't assume other people will do it all for you. Food, reagents, flasks, elixirs, ... They all are very handy.
  • Looting: one of the raidleaders will be lootmaster. All members that can use the item can roll for a drop. Main spec will have have priority on offspec. Questions or problems on the loot will be handled in normal chat. Raidleaders and officers will have the final saying in case people can't solve it among themselves. If you lose the roll, congratulate the winner and don't whine about it.

Role-playing

  • Always remember that we live on an RP-realm. Communication with others in /yell, /say,… needs to be at all time in character. A good way to do this is to keep in mind how you act and speak in real life. I never met someone that says lol or wtf to…
  • Read the role-play guides at the wow-forums at http://forums.wow-europe.com/thread.htm ... 7615&sid=1 or http://forums.wow-europe.com/thread.htm ... 1657&sid=1.
  • We have some good role-players in the guild. Ask them for advice or try to learn form them.
  • Even when role-playing, especially when roleplaying, you have to keep in mind the honor and dignity or the Adventurers Guild.

Naming policy

  • Because we live, work, play and quest on a RP-realm, the members of The Adventurers Guild will need to obey the naming policy. New members with offensive or inapropriated names can and will be refused for not following the rules. Players with inapropriate names will be reported to Blizzard.
  • More information about the naming (and other) policies can be found at http://www.wow-europe.com/en/policy/namingp1.html.

Guild Bank and guild trading

  • Guild bank is made with donations from the guild members. According to your guild rank more items will be available to you per day to withdraw. Always try to put back what you got out, ‘cause others might need it to.
  • When you take out items or gear from the guild bank you have the intention of using or wearing then. Taking items from the guild bank to sell or for pure personal profit will be not allowed and will result in an immediate guild kick.
  • Guild bank is a bank, not a trading place. Items are donated, not sold.
  • Guild bank is a not the extension of your personal bank. Don't go putting stuff in, call it yours and take it out after a few days. When donated, the guild becomes the owner of the item.
  • Guild bank is a bank, not a trash can. Don't put random greys or useless, worthless stuff in the guild bank. It consumes space that is very expensive.
  • Adventurers have acces to tab 1-6. Scouts have no acces to any tab, same as alts. If you need anything, just relog. Every member has viewing-rights to all the tabs.
  • When trading with guild members always keep the price to a minimum. An item always has a cost in mats, but no hard profit should be made on the back of guild members. And giving something away and getting a ‘thank you’-fee feels good to. Maybe one day you will return the favour…

Guild activities

  • Once in a while The Adventurers guild will organise a guild activity. Attendance is not required but very much requested and enjoyed.
  • Planning of these activities will be done by using forum, guild chat, gmotd and the ingame calender.
  • Planning these activities are is mostly done by the (dedicated) officers or the leader of the guild. This does not incline that other members can't organise or plan guild activities.

Alts

  • When you have a main character in the guild you can have an alt. Always make sure that you mention your main’s name in the note so guild members will know who is who’s alt.
  • Alts have the same responsibility as the main char. Actions that cause harm to the player or the guild will sometimes have consequences on the main char to.

So, you’re a new member

  • Get a guild tabard
  • Register on the forum, Visit our guild site and read the rules!
  • When you first enter the guild you will get the rang Scout. From that day on you are a member of the Adventurers Guild and you need to act according to the rules. The officer that invited you will also guide you trough our rules and –if needed- accompany you trough your first days in our guild.

Offline-time

  • For Scouts: 14 days offline means you get kicked from the guild cause of inactivity.
  • For Adventurers (because they have allready proven themselves a bit) this maximum offline time is set to 1 month.
  • World Venturers will be placed in the Asleep-rank after 1 month and that maximum for 1 month. If they don't alert the guild about it, they might get replaced as officer. If this is the case, then they won't get there rank back when coming back online. Officers need to be active!
  • Without previous message all members in asleep will be kicked after a month. If you will be offline due to school, work, ... for a longer period, let us know in advance!
  • If you log on again after beeing off for weeks or months and you no longer are in the guild, just type /who adventurers guild and see if you find the guild again.

So, you’re leaving…

  • Well, see you later my friend….
  • When you’re leaving it’s always polite to say goodbye to your guild members. Also let one of the officers know why you are leaving. Maybe you leave for a reason that we can fix.
  • When you have an alt in the guild he can be asked to leave to or he can be asked to stay and given an appropriate rank. This will be discussed with officers, guild leader and player. All will depend on the reason and circumstances for leaving.

What not to do!

  • Well, kind off everything that could harm the Adventurers Guild or one of it’s members.
  • Begging: Do not ask strangers for free goods, services or money. It is annoying, uncool, and it tarnishes the Guild as a whole. It will never be tolerated!
  • Ninja Looting: There will never, ever, ever be any excuse for this that won't get you immediately booted from the guild when we find out that these accusation are correct. We can not emphasize this enough. It doesn't matter if the party you are in is full of Ninja looting noobs who took all your stuff and killed your pet panda. "Adventurers do not Ninja!"
  • Antisocial Behavior: Don't take advantage of new or low players. Don't overcharge for things, lie, or attempt auction house scams. Anything that reflects badly on the guild will not be tolerated, you are our representitive and if you cause us loss of status on the server we are not going to be pleased about it.
  • Don't proselytize your religion or your politics, if you are on a mission to convert the unbelievers to Cathulu or Ralph Nader, find another guild. There is a lot of discussion about using derogatory comments, "gay" "fag" "nigger" and such. We are not the most politically correct guild, and shit happens in guild chat, but refrain from using these kinds of terms, especially in public and with non-guild members. If you really hate homosexuals, women or people of ethnicity, we don't need you here.

Penalties and warnings

  • Several warnings can and will be given when needed. It’s the duty of the officers and the guild leader to do this. It’s the duty of members to report anything that can result in a warning so that the officers and the guild leader can investigate the report.
  • Warnings can be given in guild chat or in whisper and need to be taken very seriously
  • When warnings don’t work or when the harm to the guild is to great the player will be asked to leave.
  • When things are to bad, the player and all of his alts will be kicked.






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